MoE H2 Computing Seminars

2012 H2 Seminar Details

 * when: 2012.05.23 wed 1500—1730
 * where: NUS School of Computing, SR1 (Seminar Room 1), COM1 Level 2
 * duration: 1hr (ntu) 1 hr (nus)
 * class size: ~100 = {56 mandatory for new H2 students year 1}+ {67 optional old H2 year 2 students}+{other students from acs/nus high school + IT club students}
 * content: in-depth technical talk. no mention of recruitment whatsoever.
 * examinable: no
 * Attendance: marked for H2 students

Program


 * frequency: one academic talk per year (plus one industry talk)
 * Wish List from JC teachers
 * Image Processing
 * Cloud Computing
 * Mobile Apps
 * Face Detection
 * Google App Engine
 * Web Apps

m1: Algorithms and Design (software, AI)
This module covers data structures and their associated algorithms; and introduces software development practices like modularity, use of libraries, testing methods and debugging techniques through a range of problem tasks in areas like business, science, engineering, education, entertainment, and in life. Students should understand that computational thinking requires abstraction of both data and procedures and that computational thinking is the means to practical and effective solutions for real-world problems. Students will be introduced to a problem-solving framework and solve a defined set of problem tasks that will develop their ability and creativity in problem solving and computer programming skills.

m2: Interface and Interactions (hardware, interface, database)
This module covers communication protocols and standards in a network and introduces interaction styles and techniques as well as design considerations for user interfaces. Students should understand that human-computer and computer-computer interfaces and interaction require an understanding of human behaviour and machine specifications (in terms of hardware and software). As part of hands-on to reinforce learning, students will work individually to create a database application (with appropriate interface and interaction) and test the system for usability. Students should understand and be able to explain the social, economic and ethical impact of computers and technology at work, at play and in life.

m3: Systems Engineering (web apps, networking, project management)
This module covers processes and tools in project management and the stages of a system development cycle. Students will be introduced to the concept of and write reusable codes; and will be required to apply the skills and concepts learnt, together with critical and inventive thinking, to build a network application for business, engineering, education or entertainment through working as a team and as part of hands-on to reinforce learning. Students should understand that careful planning and testing of system solutions are essential for successful implementation and realise that project management techniques have many real-life applications.

Entry Requirements for NTU
http://www3.ntu.edu.sg/oad2/website_files/ALevel/Min_Subject_Requirements.pdf

the above link is named "minimum subject requirement" on the following page:

http://admissions.ntu.edu.sg/UndergraduateAdmissions/Pages/ALevel.aspx